Level |
Present level |
Max MP |
The maximum amount of Magic Point |
Attrib |
Attribute of the character. There is no attribute for masters. |
Character |
The type of ability change by time period.
"Normal" indicate that the character
does not have time ability change characteristic. |
Attack |
The ability of physical attacking |
Defense |
The ability of defense against physical attacking |
Magic Power |
The ability of using magic |
Magic |
The ability of defense against magical attacking |
Speed |
The ability of speed.
The characters who have high speed ability can take their next action faster than others. |
Move |
The maximum moving range. Moving range will be shortened by the type of the ground or
the height of the moving area. |
Move Type |
There are 5 methodes of movement. More information about move type is
here |
MP Need |
The amount of MP needed to summon that Natial |
MP Maint |
The amount of MP needed to keep Natial summoned every turn |
"Attack" frame |
The name of the physical attack and its detail information. |
|
Range |
The possible length of attacking from the standing position | |
Adjacent |
The character can give physical damage only to the enemys standing
adjacent area |
Firing angle |
Masters and Natials who uses arrows, shots, or magics to distant target.
Small/Medium/Large indecates the size of the arch discribed by the firing
weapon.The firing weapons with large angle can fly over the high obstructions.
When attacking with those weapons from high position to low position, the
attacking range will increase. |
Straight line |
Natials which shoots the magic straight ahead.
The straight attack cannot break through or go over the walls or other obstruction.
|
|
"Magic" frame |
The name of magic and its detail information. |
|
Type of the magic |
There are 3 types of magic: Attack, Recovery, and Support. |
Target |
The magic is only effective to one selected character. |
Surrondings1,2 |
Effective to the characters surrounding the caster. |
Target+ |
Effective to the target and characters surrounding the target. |
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